SquareState class
Dynamic state of a single square.
It contains references to the following singleton instances:
- BoardData
- GameSocket
- UserData The build method which displays the piece that is in that position. The _tapped methos is called when the Square is pressed, it has all the relevant logic.
Constructors
Properties
- board → BoardData
-
final
- context → BuildContext
-
The location in the tree where this widget builds.
read-onlyinherited
- hashCode → int
-
The hash code for this object.
read-onlyinherited
- i ↔ int
-
Contiene el índice de la casilla(0-63)
read / write
- mounted → bool
-
Whether this State object is currently in a tree.
read-onlyinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
read-onlyinherited
- s → GameSocket
-
final
- userData → UserData
-
final
- widget → Square
-
The current configuration.
read-onlyinherited
- x ↔ int
-
read / write
- y ↔ int
-
read / write
Methods
-
activate(
) → void -
Called when this object is reinserted into the tree after having been
removed via deactivate.
inherited
-
actualizarEstado(
) → void - Auxiliar method to update a square state from outside.
-
build(
BuildContext context) → Widget -
Returns a box which contains the piece image and a button, also displays the background color.
override
-
deactivate(
) → void -
Called when this object is removed from the tree.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
didChangeDependencies(
) → void -
Called when a dependency of this State object changes.
inherited
-
didUpdateWidget(
covariant Square oldWidget) → void -
Called whenever the widget configuration changes.
inherited
-
dispose(
) → void -
Called when this object is removed from the tree permanently.
inherited
-
initState(
) → void -
Called when this object is inserted into the tree.
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
reassemble(
) → void -
Called whenever the application is reassembled during debugging, for
example during hot reload.
inherited
-
setState(
VoidCallback fn) → void -
Notify the framework that the internal state of this object has changed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringShort(
) → String -
A brief description of this object, usually just the runtimeType and the
hashCode.
inherited
-
updateSquares(
) → void - Auxiliar function that updates all the squares states.
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited