UserData class
Constructors
- UserData()
-
factory
Properties
- achievementRate ↔ double
-
read / write
-
achievements
↔ List<
List> -
read / write
- avatar ↔ String
-
read / write
- boardType ↔ String
-
read / write
- boardTypeB ↔ int
-
read / write
- boardTypeN ↔ int
-
read / write
- darkPieces ↔ String
-
read / write
- elo ↔ int
-
read / write
- email ↔ String
-
read / write
- games ↔ String
-
read / write
- hashCode → int
-
The hash code for this object.
read-onlyinherited
- id ↔ String
-
read / write
- isRegistered ↔ bool
-
read / write
- lightPieces ↔ String
-
read / write
-
playedGames
↔ List<
GameData> -
read / write
- rank ↔ int
-
read / write
- runtimeType → Type
-
A representation of the runtime type of the object.
read-onlyinherited
-
savedGames
↔ List<
GameData> -
read / write
- shiny ↔ bool
-
read / write
- token ↔ String
-
read / write
- username ↔ String
-
read / write
- winRate ↔ double
-
read / write
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited