UserData class

Constructors

UserData()
factory

Properties

achievementRate ↔ double
read / write
achievements ↔ List<List>
read / write
avatar ↔ String
read / write
boardType ↔ String
read / write
boardTypeB ↔ int
read / write
boardTypeN ↔ int
read / write
darkPieces ↔ String
read / write
elo ↔ int
read / write
email ↔ String
read / write
games ↔ String
read / write
hashCode → int
The hash code for this object.
read-onlyinherited
id ↔ String
read / write
isRegistered ↔ bool
read / write
lightPieces ↔ String
read / write
playedGames ↔ List<GameData>
read / write
rank ↔ int
read / write
runtimeType → Type
A representation of the runtime type of the object.
read-onlyinherited
savedGames ↔ List<GameData>
read / write
shiny ↔ bool
read / write
token ↔ String
read / write
username ↔ String
read / write
winRate ↔ double
read / write

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited