profile_data library

Singleton that contains the userdata.

Classes

UserData

Functions

addPlayedGame(GameData gameData) → void
addSavedGame(GameData gameData) → void
assignAvatar(String avatar) → void
assignEmail(String email) → void
assignId(String id) → void
assignIsRegistred(bool isRegistered) → void
assignToken(String token) → void
assignUsername(String username) → void
changeColorBoard(String board, int tableroN, int tableroB) → void
changeDarkPieces(String tipo) → void
changeLightPieces(String tipo) → void
resetProfile() → void
resetProfileData(bool shiny) → void
restartInfoGames() → void
updateProfile(String avatar, String username, String email, int elo, int rank, int bulletWins, int bulletDraws, int bulletDefeats, int blitzWins, int blitzDraws, int blitzDefeats, int fastWins, int fastDraws, int fastDefeats, List<List> achievements, String board, String boardN, String boardB, String darkPieces, String lightPieces, String games) → void