GameSocket class
Constructors
- GameSocket()
-
factory
Properties
- hashCode → int
-
The hash code for this object.
read-onlyinherited
- iAmWhite ↔ bool
-
read / write
- pendingMovements ↔ List
-
read / write
- player1 ↔ String
-
read / write
- player2 ↔ String
-
read / write
- room ↔ String
-
read / write
- runtimeType → Type
-
A representation of the runtime type of the object.
read-onlyinherited
- socket ↔ Socket
-
read / write
- spectatorMode ↔ bool
-
read / write
- timer ↔ int
-
read / write
- type ↔ String
-
read / write
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
reset(
) → void -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited