gameBox method

Container gameBox(
  1. BuildContext context,
  2. GameData gameData
)

Implementation

Container gameBox(BuildContext context, GameData gameData) {
  return Container(
    width: defaultWidth * 0.7,
    margin: EdgeInsets.only(bottom: defaultWidth * 0.05),
    padding: EdgeInsets.all(defaultWidth * 0.05),
    decoration: BoxDecoration(
        color: Theme.of(context).colorScheme.background,
        borderRadius: const BorderRadius.all(Radius.circular(15)),
        border: Border.all(
          color: Theme.of(context).colorScheme.primary,
          width: 1.25,
        )),
    child: Column(children: [
      Text(
        convertirFecha(gameData.createdAt),
        textAlign: TextAlign.center,
        style: TextStyle(
          fontSize: 17,
          color: Theme.of(context).colorScheme.primary,
        ),
      ),
      SizedBox(height: defaultWidth * 0.05),
      Text(
        gameData.gameType,
        textAlign: TextAlign.center,
        style: TextStyle(
          fontSize: 17,
          color: Theme.of(context).colorScheme.primary,
        ),
      ),
      SizedBox(height: defaultWidth * 0.05),
      SizedBox(height: defaultWidth * 0.05),
      playButton(context, "Restaurar",
          () => _handleTapRes(gameData.id, context, gameData.gameType)),
    ]),
  );
}