menu
ajedrez
game_data
GameData
moves property
moves
brightness_4
brightness_5
moves
property
List
<
String
>
moves
read / write
Implementation
List<String> moves = List.empty(growable: true);
ajedrez
game_data
GameData
moves property
GameData class
Constructors
GameData
Properties
board
createdAt
darkPlayer
endState
gameType
hashCode
id
lightPlayer
moves
runtimeType
tDarkTimer
tIncrement
tInitial
tLightTimer
updatedAt
winner
Methods
addResult
noSuchMethod
toString
Operators
operator ==