Pawn class

Implentation class for the pawns.

Inheritance

Constructors

Pawn({required bool isWhite})

Properties

hashCode → int
The hash code for this object.
read-onlyinherited
isWhite ↔ bool
read / writeinherited
runtimeType → Type
A representation of the runtime type of the object.
read-onlyinherited
userData → UserData
finalinherited

Methods

color() → bool
inherited
getImg() → String
inherited
getValue() → int
inherited
isEmpty() → bool
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
possibleMovements(int x, int y, List<List<Piece>> board, bool reversedBoard, List<List<int>> lastMovement) → List<List<int>>
override
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited